84 lines
2.0 KiB
Plaintext
84 lines
2.0 KiB
Plaintext
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ministreaming protocol:
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*******************
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Each message looks like the following
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1 byte type
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3 byte id
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x byte payload.
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messages from client to server have type 0xA0 to 0xAF,
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messages from server to client have type 0x50 to 0x5F.
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Each "connections" has 2 IDs, a client ID and a server ID.
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These IDs may be any 3-byte values except 00 00 00, which is reserved.
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All connections are created as PROP_RELIABILITY_GUARANTEED.
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"actions" are the things a proper tunnel implementation SHOULD do
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when it receives such a message.
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Client->Server:
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===============
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0xA0 Send data
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id: the server id
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payload: the data to send
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actions: send the data to the TCP connection
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0xA1 SYN
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id: the client id
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payload: the public key dynamically created by the client
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actions: create a server ID and create a TCP connection. When successful,
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send an ACK back, otherwise a close.
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0xA2 Close
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id: the server id
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payload: nothing
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actions: close the connection
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Server->Client
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==============
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0x50 Send data
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id: the client id
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payload: the data to send
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actions: send the data to the TCP connection
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0x51 ACK
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id: the client id
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payload: the server id
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actions: nothing
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0x52 Close
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id: the client id
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payload: nothing
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actions: close the connection
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Sample conversations:
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=====================
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a) Service not available (e.g. the server on the TCP port is not running)
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C->S A1 12 34 56 key... (SYN, client ID = 12 34 56)
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S->C 52 12 34 56 (Close)
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b) Service available, server sends data, client closes
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C->S A1 23 45 67 key... (SYN)
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S->C 51 23 45 67 98 76 54 (ACK, server ID = 98 76 54)
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S->C 50 23 45 67 data (Send data)
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C->S A2 98 76 54 (Close)
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c) Service available, client sends data first, server closes after answer (HTTP)
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C->S A1 11 11 11 key... (SYN)
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S->C 51 11 11 11 FF FF FF (ACK)
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C->S A0 FF FF FF data (send data)
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S->C 50 11 11 11 data (answer with data)
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S->C 50 11 11 11 data (more data)
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S->C 51 11 11 11 (Close)
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