minimize differences with mainstream apps/streaming
This commit is contained in:
@ -31,32 +31,33 @@ public interface I2PServerSocket {
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public I2PSocket accept() throws I2PException, ConnectException, SocketTimeoutException;
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/**
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* accept(true) has the same behaviour as accept().
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* accept(false) does not wait for a socket connecting. If a socket is
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* available in the queue, it is accepted. Else, null is returned.
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* accept(timeout) waits timeout ms for a socket connecting. If a socket is
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* not available during the timeout, return null. accept(0) behaves like accept()
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*
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* @param true if the call should block until a socket is available
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* @param timeout in ms
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*
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* @return a connected I2PSocket, or null
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*
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* @throws I2PException if there is a problem with reading a new socket
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* from the data available (aka the I2PSession closed, etc)
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* @throws ConnectException if the I2PServerSocket is closed
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* @throws SocketTimeoutException
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* @throws InterruptedException if thread is interrupted while waiting
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*/
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public I2PSocket accept(long timeout) throws I2PException, ConnectException, SocketTimeoutException, InterruptedException;
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public I2PSocket accept(long timeout) throws I2PException, ConnectException, InterruptedException;
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/**
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* Waits until there is a socket waiting for acception or the timeout is
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* Wait until there is a socket waiting for acception or the timeout is
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* reached.
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*
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* @param timeoutMs timeout in ms. A negative value waits forever.
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* @param timeoutMs timeout in ms. If ms is 0, wait forever.
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*
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* @return true if a socket is available, false if not
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*
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* @throws I2PException if there is a problem with reading a new socket
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* from the data available (aka the I2PSession closed, etc)
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* @throws ConnectException if the I2PServerSocket is closed
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* @throws InterruptedException if the thread is interrupted before
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* completion
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*/
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public void waitIncoming(long timeoutMs) throws I2PException, ConnectException, InterruptedException;
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@ -1,6 +1,7 @@
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package net.i2p.client.streaming;
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import java.net.ConnectException;
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import java.net.SocketTimeoutException;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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@ -49,11 +50,6 @@ class I2PServerSocketImpl implements I2PServerSocket {
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this.mgr = mgr;
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}
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/**
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* Waits until there is a socket waiting for acception or the timeout is
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* reached.
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@ -63,6 +59,7 @@ class I2PServerSocketImpl implements I2PServerSocket {
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* @throws I2PException if there is a problem with reading a new socket
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* from the data available (aka the I2PSession closed, etc)
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* @throws ConnectException if the I2PServerSocket is closed
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* @throws InterruptedException if thread is interrupted while waiting
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*/
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public void waitIncoming(long timeoutMs) throws I2PException, ConnectException, InterruptedException {
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if (_log.shouldLog(Log.DEBUG))
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@ -92,21 +89,19 @@ class I2PServerSocketImpl implements I2PServerSocket {
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}
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}
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/**
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* accept(true) has the same behaviour as accept().
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* accept(false) does not wait for a socket connecting. If a socket is
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* available in the queue, it is accepted. Else, null is returned.
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* accept(timeout) waits timeout ms for a socket connecting. If a socket is
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* not available during the timeout, return null. accept(0) behaves like accept()
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*
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* @param true if the call should block until a socket is available
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* @param timeout in ms
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*
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* @return a connected I2PSocket, or null
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*
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* @throws I2PException if there is a problem with reading a new socket
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* from the data available (aka the I2PSession closed, etc)
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* @throws ConnectException if the I2PServerSocket is closed
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* @throws InterruptedException if thread is interrupted while waiting
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*/
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public I2PSocket accept(long timeout) throws I2PException, ConnectException, InterruptedException {
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I2PSocket ret = null;
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@ -2,8 +2,6 @@ package net.i2p.client.streaming;
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import java.util.concurrent.LinkedBlockingQueue;
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import java.util.concurrent.TimeUnit;
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import java.util.ArrayList;
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import java.util.List;
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import net.i2p.I2PAppContext;
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import net.i2p.util.Log;
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@ -42,7 +40,8 @@ class ConnectionHandler {
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_context = context;
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_log = context.logManager().getLog(ConnectionHandler.class);
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_manager = mgr;
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_synQueue = new LinkedBlockingQueue(MAX_QUEUE_SIZE);
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_synQueue = new LinkedBlockingQueue<Packet>(MAX_QUEUE_SIZE);
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_synSignal= new Object();
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_active = false;
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_acceptTimeout = DEFAULT_ACCEPT_TIMEOUT;
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}
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@ -83,12 +82,8 @@ class ConnectionHandler {
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if (success) {
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SimpleScheduler.getInstance().addEvent(new TimeoutSyn(packet), _acceptTimeout);
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if (packet.isFlagSet(Packet.FLAG_SYNCHRONIZE))
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synchronized (this._synSignal)
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{
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this._synSignal.notifyAll();
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}
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} else {
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synchronized (this._synSignal) {this._synSignal.notifyAll();}
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} else {
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if (_log.shouldLog(Log.WARN))
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_log.warn("Dropping new SYN request, as the queue is full");
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if (packet.isFlagSet(Packet.FLAG_SYNCHRONIZE))
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@ -103,9 +98,24 @@ class ConnectionHandler {
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* @throws InterruptedException
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*/
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public void waitSyn( long ms ) throws InterruptedException {
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synchronized (this._synSignal)
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synchronized (this._synSignal)
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{
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this._synSignal.wait(ms);
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long now = this._context.clock().now() ;
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long expiration = now + ms ;
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while ( expiration > now || ms<=0 ) {
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// check we have not missed a SYN packet before entering
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// the lock
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for ( Packet p : this._synQueue ) {
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if ( p.isFlagSet(Packet.FLAG_SYNCHRONIZE) ) return ;
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}
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// wait until a SYN is signaled
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if ( ms == 0) {
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this._synSignal.wait();
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} else {
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this._synSignal.wait(expiration-now);
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now = this._context.clock().now();
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}
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}
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}
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}
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@ -114,8 +124,8 @@ class ConnectionHandler {
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* Non-SYN packets with a zero SendStreamID may also be queued here so
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* that they don't get thrown away while the SYN packet before it is queued.
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*
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* @param timeoutMs max amount of time to wait for a connection (if negative,
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* wait indefinitely)
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* @param timeoutMs max amount of time to wait for a connection (if less
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* than 1ms, wait indefinitely)
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* @return connection received, or null if there was a timeout or the
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* handler was shut down
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*/
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@ -125,6 +135,8 @@ class ConnectionHandler {
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long expiration = timeoutMs + _context.clock().now();
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while (true) {
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if ( (timeoutMs > 0) && (expiration < _context.clock().now()) )
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return null;
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if (!_active) {
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// fail all the ones we had queued up
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while(true) {
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@ -136,9 +148,6 @@ class ConnectionHandler {
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return null;
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}
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if ( (timeoutMs > 0) && (expiration < _context.clock().now()) )
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return null;
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Packet syn = null;
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while ( _active && syn == null) {
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if (_log.shouldLog(Log.DEBUG))
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@ -1,12 +1,9 @@
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package net.i2p.client.streaming;
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import java.net.ConnectException;
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import java.net.SocketTimeoutException;
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import net.i2p.I2PAppContext;
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import net.i2p.I2PException;
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import net.i2p.util.Clock;
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import net.i2p.util.Log;
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/**
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* Bridge to allow accepting new connections
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@ -52,17 +49,15 @@ public class I2PServerSocketFull implements I2PServerSocket {
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}
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/**
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* accept(true) has the same behaviour as accept().
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* accept(false) does not wait for a socket connecting. If a socket is
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* available in the queue, it is accepted. Else, null is returned.
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* accept(timeout) waits timeout ms for a socket connecting. If a socket is
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* not available during the timeout, return null. accept(0) behaves like accept()
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*
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* @param true if the call should block until a socket is available
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* @param timeout in ms
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*
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* @return a connected I2PSocket, or null
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*
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* @throws I2PException if there is a problem with reading a new socket
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* from the data available (aka the I2PSession closed, etc)
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* @throws SocketTimeoutException if the timeout has been reached
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*/
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public I2PSocket accept(long timeout) throws I2PException {
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@ -78,7 +73,17 @@ public class I2PServerSocketFull implements I2PServerSocket {
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}
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}
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public void waitIncoming(long timeoutMs) throws InterruptedException {
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/**
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* block until a SYN packet is detected or the timeout is reached. If timeout is 0,
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* block until a SYN packet is detected.
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*
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* @param timeoutMs
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* @throws InterruptedException
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* @throws I2PException
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*/
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public void waitIncoming(long timeoutMs) throws I2PException, InterruptedException {
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if (this._socketManager.getConnectionManager().getSession().isClosed())
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throw new I2PException("Session is closed");
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this._socketManager.getConnectionManager().getConnectionHandler().waitSyn(timeoutMs);
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}
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}
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