increase the (essentially) arbitrary choke on message send times (which has caused some reliability problems under load)
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@ -432,6 +432,13 @@ class TCPConnection implements I2NPMessageReader.I2NPMessageEventListener {
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_log.warn("Error reading from stream to " + _remoteIdentity.getHash().toBase64(), error);
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_log.warn("Error reading from stream to " + _remoteIdentity.getHash().toBase64(), error);
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}
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}
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/**
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* If we are taking an absurdly long time to send out a message, drop it
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* since we're overloaded.
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*
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*/
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private static final long MAX_LIFETIME_BEFORE_OUTBOUND_EXPIRE = 15*1000;
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class ConnectionRunner implements Runnable {
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class ConnectionRunner implements Runnable {
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private boolean _running;
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private boolean _running;
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public void run() {
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public void run() {
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@ -494,7 +501,7 @@ class TCPConnection implements I2NPMessageReader.I2NPMessageEventListener {
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long lifetime = cur.timestamp("TCPConnection.runner.locked_expireOldMessages still ok with "
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long lifetime = cur.timestamp("TCPConnection.runner.locked_expireOldMessages still ok with "
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+ (i) + " ahead and " + (_toBeSent.size()-i-1)
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+ (i) + " ahead and " + (_toBeSent.size()-i-1)
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+ " behind on the queue");
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+ " behind on the queue");
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if (lifetime > 5*1000) {
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if (lifetime > MAX_LIFETIME_BEFORE_OUTBOUND_EXPIRE) {
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cur.timestamp("TCPConnection.runner.locked_expireOldMessages lifetime too long - " + lifetime);
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cur.timestamp("TCPConnection.runner.locked_expireOldMessages lifetime too long - " + lifetime);
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if (timedOut == null)
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if (timedOut == null)
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timedOut = new ArrayList(2);
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timedOut = new ArrayList(2);
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