first pass
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core/java/src/net/i2p/client/datagram/package.html
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core/java/src/net/i2p/client/datagram/package.html
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<html><body>
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<p>Provides a standard way for reading and writing messages transferred over I2P
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so that the recipient has an authenticated mechanism to reply to it. This is
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necessary because the base I2P message sent through {@link net.i2p.client.I2PSession#sendMessage}
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has no "from" address, and simply providing a raw "from" address would be
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insecure as it could be spoofed. An application that needs to know for certain
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who sent a message to them should use the {@link net.i2p.client.datagram.I2PDatagramDissector}
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to parse the raw message received from the {@link net.i2p.client.I2PSession}, and
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in turn, use the {@link net.i2p.client.datagram.I2PDatagramMaker} to build a
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message that can be parsed. </p>
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<p>The datagram format implemented here includes
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the sender's {@link net.i2p.data.Destination}, the payload, and a hash of the
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payload (signed by the sender's {@link net.i2p.data.SigningPrivateKey}).</p>
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</body></html>
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core/java/src/net/i2p/client/naming/package.html
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core/java/src/net/i2p/client/naming/package.html
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<html><body>
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<p>Provides a standard way for querying the local naming service to resolve a
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name into a {@link net.i2p.data.Destination} (without the complexity of JNDI).
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The default implementation is a simple hosts.txt driven system, though that can
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be overridden by specifying the "i2p.naming.impl" environment property to point
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at the requested classname.</p>
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</body></html>
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core/java/src/net/i2p/client/package.html
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core/java/src/net/i2p/client/package.html
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<html><body>
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<p>Implements the base I2P SDK for developing applications that communicate
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through I2P.</p>
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<p>When a client application wants to communicate over I2P, the first thing it
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needs to do is get a {@link net.i2p.client.I2PClient} from the
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{@link net.i2p.client.I2PClientFactory}. If it does not already have a {@link
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net.i2p.data.Destination}, it must generate one with the {@link
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net.i2p.client.I2PClient#createDestination} before proceeding. Once it has
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one, it then creates an {@link net.i2p.client.I2PSession} which serves as the
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bridge to the I2P network, allowing it to send messages (via
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{@link net.i2p.client.I2PSession#sendMessage}) and receive messages (via
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{@link net.i2p.client.I2PSession#receiveMessage}). In addition, the client
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receives asynchronous notification of network activity by providing an implementation
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of {@link net.i2p.client.I2PSessionListener}. </p>
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<p>A simple example of how these base client classes can be used is the
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{@link net.i2p.client.ATalk} application. It isn't really useful, but it is
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heavily documented code.</p>
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<p>This client package provides the basic necessity for communicating over I2P,
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but there are three other subpackages that are helpful. Specifically:<ul>
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<li>{@link net.i2p.client.datagram} - for applications that want their messages
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to be both authenticated and repliable</li>
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<li>{@link net.i2p.client.naming} - for applications that want to resolve
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readable names into {@link net.i2p.data.Destination}s</li>
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<li>{@link net.i2p.client.streaming} - for applications that want to use
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a streaming API to provide reliable in order message delivery (<b>note</b>:
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the streaming library is packaged seperate from the main SDK - in the
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ministreaming.jar)</li>
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</ul></p>
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</body></html>
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