update the clock more liberally (since we've got the new ntp code)
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@ -35,7 +35,7 @@ public class Clock {
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/** if the clock is skewed by 3+ days, fuck 'em */
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public final static long MAX_OFFSET = 3 * 24 * 60 * 60 * 1000;
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/** if the clock skewed changes by less than 1s, ignore the update (so we don't slide all over the place) */
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public final static long MIN_OFFSET_CHANGE = 30 * 1000;
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public final static long MIN_OFFSET_CHANGE = 10 * 1000;
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/**
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* Specify how far away from the "correct" time the computer is - a positive
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