bugger the speed estimate - always use the measured values, and if there aren't enough measured values, use 0.
This commit is contained in:
@ -91,6 +91,7 @@ public class SpeedCalculator extends Calculator {
|
||||
*
|
||||
*/
|
||||
private double getEstimateFactor(long eventThreshold, long numEvents) {
|
||||
if (true) return 0.0d; // never use the estimate
|
||||
if (numEvents > eventThreshold)
|
||||
return 0.0d;
|
||||
else
|
||||
|
Reference in New Issue
Block a user