* In the SDK, we don't actually need to block when we're sending a message
as BestEffort (and these days, we're always sending BestEffort).
* Pass out client messages in fewer (larger) steps.
* Have the InNetMessagePool short circuit dispatch requests.
* Have the message validator take into account expiration to cut down on
false positives at high transfer rates.
* Allow configuration of the probabalistic window size growth rate in the
streaming lib's slow start and congestion avoidance phases, and default
them to a more conservative value (2), rather than the previous value
(1).
* Reduce the ack delay in the streaming lib to 500ms
* Honor choke requests in the streaming lib (only affects those getting
insanely high transfer rates)
* Let the user specify an interface besides 127.0.0.1 or 0.0.0.0 on the
I2PTunnel client page (thanks maestro^!)
(plus minor udp tweaks)
* Added the possibility for i2ptunnel client and httpclient instances to
have their own i2p session (and hence, destination and tunnels). By
default, tunnels are shared, but that can be changed on the web
interface or with the sharedClient config option in i2ptunnel.config.
2005-04-17 jrandom
* Marked the net.i2p.i2ptunnel.TunnelManager as deprecated. Anyone use
this? If not, I want to drop it (lots of tiny details with lots of
duplicated semantics).
* Added new user-editable eepproxy error page templates.
2005-04-17 jrandom
* Revamp the tunnel building throttles, fixing a situation where the
rebuild may not recover, and defaulting it to unthrottled (users with
slow CPUs may want to set "router.tunnel.shouldThrottle=true" in their
advanced router config)
* use the new raw i2np message format (the previous corruptions were due to above)
* add a new test component (UDPFlooder) which floods all peers at the rate desired
* packet munging fix for highly fragmented messages
* include basic slow start code
* fixed the UDP peer rate refilling
* cleaned up some nextSend scheduling
* Make sure we don't get cached updates (thanks smeghead!)
* Clear out the callback for the TestJob after it passes (only affects the
job timing accounting)
* include a new signedOnTime so that we can prepare the packet at a different moment from
when we encrypt & send it (also allowing us to reuse that signature on resends for the same
establishment)
* Security improvements to TrustedUpdate: signing and verification of the
version string along with the data payload for signed update files
(consequently the positions of the DSA signature and version string fields
have been swapped in the spec for the update file's header); router will
no longer perform a trusted update if the signed update's version is lower
than or equal to the currently running router's version.
* Added two new CLI commands to TrustedUpdate: showversion, verifyupdate.
* Extended TrustedUpdate public API for use by third party applications.
* Retry I2PTunnel startup if we are unable to build a socketManager for a
client or httpclient tunnel.
* Add some basic sanity checking on the I2CP settings (thanks duck!)
* After a successfull netDb search for a leaseSet, republish it to all of
the peers we have tried so far who did not give us the key (up to 10),
rather than the old K closest (which may include peers who had given us
the key)
* Don't wait 5 minutes to publish a leaseSet (duh!), and rather than
republish it every 5 minutes, republish it every 3. In addition, always
republish as soon as the leaseSet changes (duh^2).
* Minor fix for oddball startup race (thanks travis_bickle!)
* Minor AES update to allow in-place decryption.
SigningPublicKey, which take a single String argument and construct
the object from the Base64 data in that string (where this data is
the product of a .toBase64() call on a prior instance).