* rather than have all jobs created hooked into the clock for offset updates, have the jobQueue stay hooked up and update any active jobs accordingly (killing a memory leak of a JobTiming objects - one per job)
* dont go totally insane during shutdown and log like mad (though the clientApp things still log like mad, since they don't know the router is going down)
* adjust memory buffer sizes based on real world values so we don't have to expand/contract a lot
* dont display things that are completely useless (who cares what the first 32 bytes of a public key are?)
* reduce temporary object creation
* use more efficient collections at times
* on shutdown, log some state information (ready/timed jobs, pending messages, etc)
* explicit GC every 10 jobs. yeah, not efficient, but just for now we'll keep 'er in there
* only reread the router config file if it changes (duh)
remove semantic inconsistency wrt getRemoteId(false) - it shouldn't ever timeout, since it always returns immediately
javadoc (though i wish i understood the close/close2/sendClose more clearly so i could javadoc that process)
* don't create excess I2PAppContexts (if any old context will do, use the global)
keep track of keys per spec (when DESTINATION=blah, create (or reuse) the destination private
keys). we still need to persist this data though.
* the DESTINATION in the SESSION STATUS is now the same as the one sent in the
SESSION CREATE, /not/ the base64 of the private key, per spec
* enum is a reserved word in 1.5, so s/enum/names/ for future compatability
* logging
removed nested synchronization (which had been causing undetected deadlocks)
made sync blocks smaller, though this may have opened holes related to
resent ACK/SYN/CLOSE packets that are delivered in a race. I'm not as
fluent in the ministreaming lib code as i should be (yet), but duck's thread
dumps were showing hundreds of threads waiting on a lock that'll never get
released (since the only way to release it would be to receive another
packet, and no more packets can be received until the lock is released, etc)
also, I2PSession is threadsafe - i can see no reason to synchronize on it
(and it was being synchronized on only part of the time?)
also, refactored the charset encoding stuff and minor log tweaking
i've been testing this for the last hour or so, on eepsites and squid (large
and small files), as well as irc, and there haven't been any glitches. but
it needs more testing before it can be released, obviously.