Files
i2p.itoopie/installer/lib/launch4j/head_src/head.h
2005-09-16 04:34:59 +00:00

70 lines
2.1 KiB
C

/*
launch4j :: Cross-platform Java application wrapper for creating Windows native executables
Copyright (C) 2004-2005 Grzegorz Kowal
Compiled with Mingw port of GCC, Bloodshed Dev-C++ IDE (http://www.bloodshed.net/devcpp.html)
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _LAUNCH4J_HEAD__INCLUDED_
#define _LAUNCH4J_HEAD__INCLUDED_
#define WIN32_LEAN_AND_MEAN // VC - Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>
#include <shellapi.h>
#include <direct.h>
#include <stdio.h>
#include <sys/stat.h>
#include <io.h>
#include <process.h>
#define NO_JAVA_FOUND 0
#define FOUND_JRE 1
#define FOUND_SDK 2
#define LAUNCH4J_TMP_DIR "\\launch4j-tmp\\"
#define STR 128
#define BIG_STR 1024
#define TRUE_STR "true"
#define FALSE_STR "false"
void msgBox(const char* text);
void showJavaWebPage();
BOOL loadString(HMODULE hLibrary, int resID, char* buffer);
BOOL loadBoolString(HMODULE hLibrary, int resID);
void regSearch(HKEY hKey, char* keyName, int searchType);
BOOL findJavaHome(char* path);
int getExePath(char* exePath);
void catJavaw(char* jrePath);
BOOL isJrePathOk(char* path);
BOOL prepare(HMODULE hLibrary, char *lpCmdLine);
void closeHandles();
DWORD execute(BOOL wait);
#endif // _LAUNCH4J_HEAD__INCLUDED_