forked from I2P_Developers/i2p.i2p
add accept timeouts (default is that if the server doesnt .accept() in 5s, refuse the con)
add unique IDs to the various threads for logging / tracing purposes
This commit is contained in:
@ -4,71 +4,147 @@ import java.net.ConnectException;
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import net.i2p.I2PException;
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import net.i2p.util.Log;
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import net.i2p.util.Clock;
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import net.i2p.I2PAppContext;
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import java.util.List;
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import java.util.ArrayList;
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import java.util.Collections;
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/**
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* Initial stub implementation for the server socket
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* Server socket implementation, allowing multiple threads to accept I2PSockets
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* and pull from a queue populated by various threads (each of whom have their own
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* timeout)
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*
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*/
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class I2PServerSocketImpl implements I2PServerSocket {
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private final static Log _log = new Log(I2PServerSocketImpl.class);
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private I2PSocketManager mgr;
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private I2PSocket cached = null; // buffer one socket here
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private boolean closing = false; // Are we being closed?
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private Object acceptLock = new Object();
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/** list of sockets waiting for the client to accept them */
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private List pendingSockets = Collections.synchronizedList(new ArrayList(4));
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/** have we been closed */
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private volatile boolean closing = false;
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/** lock on this when accepting a pending socket, and wait on it for notification of acceptance */
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private Object socketAcceptedLock = new Object();
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/** lock on this when adding a new socket to the pending list, and wait on it accordingly */
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private Object socketAddedLock = new Object();
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public I2PServerSocketImpl(I2PSocketManager mgr) {
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this.mgr = mgr;
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}
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public synchronized I2PSocket accept() throws I2PException, ConnectException {
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I2PSocket ret;
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synchronized (acceptLock) {
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while ((cached == null) && !closing) {
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myWait();
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}
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if (closing) {
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throw new ConnectException("I2PServerSocket closed");
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}
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ret = cached;
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cached = null;
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acceptLock.notifyAll();
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}
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_log.debug("TIMING: handed out accept result " + ret.hashCode());
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/**
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* Waits for the next socket connecting. If a remote user tried to make a
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* connection and the local application wasn't .accept()ing new connections,
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* they should get refused (if .accept() doesnt occur in some small period)
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*
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* @return a connected I2PSocket
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*
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* @throws I2PException if there is a problem with reading a new socket
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* from the data available (aka the I2PSession closed, etc)
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* @throws ConnectException if the I2PServerSocket is closed
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*/
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public I2PSocket accept() throws I2PException, ConnectException {
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if (_log.shouldLog(Log.DEBUG))
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_log.debug("accept() called, pending: " + pendingSockets.size());
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I2PSocket ret = null;
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while ( (ret == null) && (!closing) ){
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while (pendingSockets.size() <= 0) {
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if (closing) throw new ConnectException("I2PServerSocket closed");
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try {
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synchronized(socketAddedLock) {
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socketAddedLock.wait();
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}
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} catch (InterruptedException ie) {}
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}
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synchronized (pendingSockets) {
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if (pendingSockets.size() > 0) {
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ret = (I2PSocket)pendingSockets.remove(0);
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}
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}
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if (ret != null) {
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synchronized (socketAcceptedLock) {
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socketAcceptedLock.notifyAll();
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}
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}
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}
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if (_log.shouldLog(Log.DEBUG))
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_log.debug("TIMING: handed out accept result " + ret.hashCode());
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return ret;
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}
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public boolean getNewSocket(I2PSocket s) {
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synchronized (acceptLock) {
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while (cached != null) {
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myWait();
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}
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cached = s;
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acceptLock.notifyAll();
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}
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/**
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* Make the socket available and wait until the client app accepts it, or until
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* the given timeout elapses. This doesn't have any limits on the queue size -
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* perhaps it should add some choking (e.g. after 5 waiting for accept, refuse)
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*
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* @param timeoutMs how long to wait until accept
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* @return true if the socket was accepted, false if the timeout expired
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* or the socket was closed
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*/
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public boolean addWaitForAccept(I2PSocket s, long timeoutMs) {
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if (_log.shouldLog(Log.DEBUG))
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_log.debug("addWaitForAccept [new socket arrived, pending: " + pendingSockets.size());
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if (closing) {
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if (_log.shouldLog(Log.WARN))
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_log.warn("Already closing the socket");
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return false;
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}
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Clock clock = I2PAppContext.getGlobalContext().clock();
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long start = clock.now();
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long end = start + timeoutMs;
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pendingSockets.add(s);
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synchronized (socketAddedLock) {
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socketAddedLock.notifyAll();
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}
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// keep looping until the socket has been grabbed by the accept()
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// (or the expiration passes, or the socket is closed)
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while (pendingSockets.contains(s)) {
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long now = clock.now();
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if (now >= end) {
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if (_log.shouldLog(Log.INFO))
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_log.info("Expired while waiting for accept (time elapsed =" + (now - start) + "ms");
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pendingSockets.remove(s);
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return false;
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}
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if (closing) {
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if (_log.shouldLog(Log.WARN))
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_log.warn("Server socket closed while waiting for accept");
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pendingSockets.remove(s);
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return false;
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}
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long remaining = end - now;
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try {
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synchronized (socketAcceptedLock) {
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socketAcceptedLock.wait(remaining);
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}
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} catch (InterruptedException ie) {}
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}
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long now = clock.now();
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if (_log.shouldLog(Log.DEBUG))
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_log.info("Socket accepted after " + (now-start) + "ms");
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return true;
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}
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public void close() throws I2PException {
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synchronized (acceptLock) {
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closing = true;
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acceptLock.notifyAll();
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}
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}
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public I2PSocketManager getManager() {
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return mgr;
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}
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private void myWait() {
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try {
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acceptLock.wait();
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} catch (InterruptedException ex) {}
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public void close() {
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closing = true;
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// let anyone .accept()ing know to fsck off
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synchronized (socketAddedLock) {
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socketAddedLock.notifyAll();
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}
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// let anyone addWaitForAccept()ing know to fsck off
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synchronized (socketAcceptedLock) {
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socketAcceptedLock.notifyAll();
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}
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}
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public I2PSocketManager getManager() { return mgr; }
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}
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