Commit Graph

12 Commits

Author SHA1 Message Date
zzz
2a34ea8356 * Console:
- Convert GraphHelper to a FormHandler
      - Require POST for all forms
      - Change the way we store the Writer to prevent problems
      - Fix bonus setting on configpeer.jsp
      - More ".jsp" removal
2010-11-21 20:46:48 +00:00
zzz
88dbd7710a * Routerconsole build: rename include files so they aren't
compiled and bundled separately (~15KB)
2009-11-21 13:33:57 +00:00
zzz
a5cd0bdd3f - Rename cssHelper to intl for ease of tagging
- configui.jsp post-prop fixup
2009-10-23 13:55:44 +00:00
097a05aab9 static content tagging (not finished yet)|update zh.po 2009-10-23 13:00:38 +00:00
z3d
8e4f4f82a8 UI layout cleanups and finessing. 2009-10-22 11:33:02 +00:00
z3d
1c461bbeda Catch an errant <hr> in jobs.jsp; "backport" vertical sidebar space savings to classic theme. 2009-10-22 01:29:56 +00:00
z3d
fadda4ceec More UI whitespace cleanups and other miscellaneous UI goodness. 2009-10-17 23:34:38 +00:00
35da3f3334 HTML bugfixes in routerconsole pages. 2009-08-15 16:08:33 +00:00
zzz
efd6dcc8df drop nav.jsp 2009-07-17 16:55:00 +00:00
z3d
1c2cd4dcb2 Overhaul console layout. Add <h1> header to most pages. Etc. 2009-07-06 13:29:35 +00:00
zzz
d9cb4e2620 * Console:
- Move the console css from default.css in the .war to docs/themes/console/console.css,
        and support console themes in the main console with routerconsole.theme=foo
2009-06-11 18:05:05 +00:00
ab4f3008cb 2005-12-09 zzz
* Create different strategies for exploratory tunnels (which are difficult
      to create) and client tunnels (which are much easier)
    * Gradually increase number of parallel build attempts as tunnel expiry
      nears.
    * Temporarily shorten attempted build tunnel length if builds using
      configured tunnel length are unsuccessful
    * React more aggressively to tunnel failure than routine tunnel
      replacement
    * Make tunnel creation times randomized - there is existing code to
      randomize the tunnels but it isn't effective due to the tunnel creation
      strategy. Currently, most tunnels get built all at once, at about 2 1/2
      to 3 minutes before expiration. The patch fixes this by fixing the
      randomization, and by changing the overlap time (with old tunnels) to a
      range of 2 to 4 minutes.
    * Reduce number of excess tunnels. Lots of excess tunnels get created due
      to overlapping calls. Just about anything generated a call which could
      build many tunnels all at once, even if tunnel building was already in
      process.
    * Miscellaneous router console enhancements
2005-12-09 08:05:44 +00:00