Commit Graph

10 Commits

Author SHA1 Message Date
691326cea8 make sure we kill the threads that failed to ACK, rather than leave them sitting there, waiting forever
logging
2004-05-04 08:09:28 +00:00
3cac1238ed handle reclose, logging, more clear notification 2004-05-04 05:53:11 +00:00
3a4d0549aa add accept timeouts (default is that if the server doesnt .accept() in 5s, refuse the con)
add unique IDs to the various threads for logging / tracing purposes
2004-05-04 04:44:05 +00:00
d7467f5dc3 disconnect isn't an error 2004-05-04 01:58:37 +00:00
60584228d9 refactored packet handling into type specific methods
removed nested synchronization (which had been causing undetected deadlocks)
made sync blocks smaller, though this may have opened holes related to
resent ACK/SYN/CLOSE packets that are delivered in a race.  I'm not as
fluent in the ministreaming lib code as i should be (yet), but duck's thread
dumps were showing hundreds of threads waiting on a lock that'll never get
released (since the only way to release it would be to receive another
packet, and no more packets can be received until the lock is released, etc)
also, I2PSession is threadsafe - i can see no reason to synchronize on it
(and it was being synchronized on only part of the time?)
also, refactored the charset encoding stuff and minor log tweaking
i've been testing this for the last hour or so, on eepsites and squid (large
and small files), as well as irc, and there haven't been any glitches.  but
it needs more testing before it can be released, obviously.
2004-05-03 03:34:25 +00:00
8038e1ee7d I2PSocketManager.connect() should have thrown InterruptedIOException, and *not*
InterruptedException (oops!)
(human)
2004-04-20 15:38:55 +00:00
fb170e3c42 * Made I2PSocketManager.connect() throw several kinds of exceptions, for
better error reporting;
* Added an I2PSocketManager.destroySocketManager() method, that closes all
  the managed sockets and destroys the associated I2PSession.
(human)
2004-04-19 21:45:04 +00:00
031338d84d First step for the "connection refused" concept: incoming connections
won't be accepted until the server app actually requires an I2PServerSocket
from the I2PSocketManager.
It allows both to add a little bit of functionality, and to fix a nasty bug: it
was possible to hang an app that connects through the I2PSocketManager but
actually doesn't accept() connections (if 2 connection requests were sent
to the app, the I2PSocketManager got stuck waiting forever on
I2PServerSocketImpl.getNewSocket()).
2004-04-16 03:31:13 +00:00
51c49d7c1b format (shendaras) 2004-04-10 11:50:11 +00:00
77bd69c5e5 beginning of branch i2p.i2p.i2p 2004-04-08 04:41:54 +00:00