forked from I2P_Developers/i2p.i2p

* Cleaned up the peers page a bit more. more udp stuff: * add new config option: i2np.udp.alwaysPreferred=true to adjust the bidding so that UDP is picked first, even if a TCP connection exists * fixed the initial clock skew problem (duh) * reduced the MTU to 576 (largest nearly-universally-safe, and allows a tunnel message in 2 fragments) * handle some races @ connection establishment (thanks duck!) * if there are more ACKs than we can send in a packet, reschedule another ACK immediately