forked from I2P_Developers/i2p.i2p

Mac OS X launcher: * UI built on Swift * Why? * Apple seems to on purpose make it harder to get into Objective-C these days * Swift is compiled to native code, but has easiness of Javascript in programming * Perfect for the OS X UI, many guides & tutorials as well * "Backend" in Objective-C++ / C++14 * Why? * Originally written in Objective-C / C++14 with C++17 backports * Only for backend because of the time the development takes * Short summary of features: * Java * It can detect java from: * JAVA_HOME environment variable * "Internet Plug-Ins" Apple stuff * By the /usr/libexec/java_home binary helper * It can unpack a new version of I2P * Unpacks to ~/Library/I2P * Can check currently unpacked version in ~/Library/I2P via i2p.jar's "net.i2p.CoreVersion" * User Interface (a popover, see https://youtu.be/k8L3lQ5rUq0 for example of this concept) * Router control tab view * It can start the router * It can stop the router * It can detect already running router, then avoid fireing up one * It can show basic information about the router state & version * Log view tab (not yet done) * While left-click triggers popover, right-click draws a minimal context menu
58 lines
1.5 KiB
Swift
58 lines
1.5 KiB
Swift
//
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// ReflectionFunctions.swift
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// I2PLauncher
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//
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// Created by Mikal Villa on 17/09/2018.
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// Copyright © 2018 The I2P Project. All rights reserved.
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//
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import Foundation
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class ReflectionFunctions {
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/// Given pointer to first element of a C array, invoke a function for each element
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func enumerateCArray<T>(array: UnsafePointer<T>, count: UInt32, f: (UInt32, T) -> ()) {
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var ptr = array
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for i in 0..<count {
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f(i, ptr.pointee)
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ptr = ptr.successor()
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}
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}
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/// Return name for a method
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func methodName(m: Method) -> String? {
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let sel = method_getName(m)
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let nameCString = sel_getName(sel)
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return String(cString: nameCString!)
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}
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/// Print the names for each method in a class
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func printMethodNamesForClass(cls: AnyClass) {
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var methodCount: UInt32 = 0
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let methodList = class_copyMethodList(cls, &methodCount)
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if methodList != nil && methodCount > 0 {
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enumerateCArray(array: methodList!, count: methodCount) { i, m in
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let name = methodName(m: m!) ?? "unknown"
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print("#\(i): \(name)")
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}
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free(methodList)
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}
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}
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/// Print the names for each method in a class with a specified name
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func printMethodNamesForClassNamed(classname: String) {
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// NSClassFromString() is declared to return AnyClass!, but should be AnyClass?
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let maybeClass: AnyClass? = NSClassFromString(classname)
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if let cls: AnyClass = maybeClass {
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printMethodNamesForClass(cls: cls)
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}
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else {
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print("\(classname): no such class")
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}
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}
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}
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