forked from I2P_Developers/i2p.i2p

peers that we would crawl the entire netDb looking for (always failing, since there aren't any current netDb entries for that peer that we would accept). * keep a shitlist of keys we have recently searched for but were unable to find so we don't flood * if our in-memory data store won't accept the data, its not helpful, so delete it on disk * no need to do the preemptive refetching of a leaseSet, since we already garlic wrap it with payloads * logging