2006-04-14 jrandom
* 0 isn't very random * Adjust the tunnel drop to be more reasonable
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@ -161,7 +161,11 @@ public class FortunaRandomSource extends RandomSource implements EntropyHarveste
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int bytes = (numBits + 7) / 8;
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for (int i = 0; i < bytes; i++)
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rv += ((_fortuna.nextByte() & 0xFF) << i*8);
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rv >>>= (64-numBits);
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//rv >>>= (64-numBits);
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if (rv < 0)
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rv = 0 - rv;
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int off = 8*bytes - numBits;
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rv >>>= off;
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return (int)rv;
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}
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@ -1,4 +1,8 @@
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$Id: history.txt,v 1.456 2006/04/14 06:42:44 jrandom Exp $
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$Id: history.txt,v 1.457 2006/04/14 13:07:15 jrandom Exp $
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2006-04-14 jrandom
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* 0 isn't very random
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* Adjust the tunnel drop to be more reasonable
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2006-04-14 jrandom
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* -28.00230115311259 is not between 0 and 1 in any universe I know.
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@ -15,9 +15,9 @@ import net.i2p.CoreVersion;
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*
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*/
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public class RouterVersion {
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public final static String ID = "$Revision: 1.396 $ $Date: 2006/04/14 06:42:02 $";
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public final static String ID = "$Revision: 1.397 $ $Date: 2006/04/14 13:06:40 $";
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public final static String VERSION = "0.6.1.15";
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public final static long BUILD = 2;
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public final static long BUILD = 3;
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public static void main(String args[]) {
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System.out.println("I2P Router version: " + VERSION + "-" + BUILD);
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System.out.println("Router ID: " + RouterVersion.ID);
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@ -592,7 +592,7 @@ class BuildHandler {
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for (int i = 0; i < _inboundBuildMessages.size(); i++) {
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BuildMessageState cur = (BuildMessageState)_inboundBuildMessages.get(i);
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long age = System.currentTimeMillis() - cur.recvTime;
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if (age >= BuildRequestor.REQUEST_TIMEOUT) {
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if (age >= BuildRequestor.REQUEST_TIMEOUT/2) {
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_inboundBuildMessages.remove(i);
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i--;
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dropped++;
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@ -604,7 +604,7 @@ class BuildHandler {
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_context.statManager().addRateData("tunnel.dropLoadBacklog", _inboundBuildMessages.size(), _inboundBuildMessages.size());
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} else {
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int queueTime = estimateQueueTime(_inboundBuildMessages.size());
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float pDrop = queueTime/((float)BuildRequestor.REQUEST_TIMEOUT);
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float pDrop = queueTime/((float)BuildRequestor.REQUEST_TIMEOUT/2);
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pDrop = pDrop * pDrop * pDrop;
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float f = _context.random().nextFloat();
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if ( (pDrop > f) && (allowProactiveDrop()) ) {
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