Files
i2p.i2p/apps/ministreaming/java/src/net/i2p/client/streaming/I2PSocketManager.java
zzz 226cb7fdb9 * Streaming:
- Add new real sockets for easier porting of apps.
        See http://zzz.i2p/topics/792 for info.
        Untested.
      - de-SpongeCase
      - Javadoc
2011-01-05 16:41:41 +00:00

135 lines
4.7 KiB
Java

/*
* licensed under BSD license...
* (if you know the proper clause for that, add it ...)
*/
package net.i2p.client.streaming;
import java.io.IOException;
import java.io.InterruptedIOException;
import java.net.ConnectException;
import java.net.NoRouteToHostException;
import java.net.ServerSocket;
import java.net.Socket;
import java.util.Properties;
import java.util.Set;
import net.i2p.I2PAppContext;
import net.i2p.I2PException;
import net.i2p.client.I2PSession;
import net.i2p.data.Destination;
/**
* Centralize the coordination and multiplexing of the local client's streaming.
* There should be one I2PSocketManager for each I2PSession, and if an application
* is sending and receiving data through the streaming library using an
* I2PSocketManager, it should not attempt to call I2PSession's setSessionListener
* or receive any messages with its .receiveMessage
*
*/
public interface I2PSocketManager {
public I2PSession getSession();
/**
* How long should we wait for the client to .accept() a socket before
* sending back a NACK/Close?
*
* @param ms milliseconds to wait, maximum
*/
public void setAcceptTimeout(long ms);
public long getAcceptTimeout();
public void setDefaultOptions(I2PSocketOptions options);
public I2PSocketOptions getDefaultOptions();
public I2PServerSocket getServerSocket();
public I2PSocketOptions buildOptions();
public I2PSocketOptions buildOptions(Properties opts);
/**
* Create a new connected socket (block until the socket is created)
*
* @param peer Destination to connect to
* @param options I2P socket options to be used for connecting
*
* @return new connected socket
* @throws ConnectException if the peer refuses the connection
* @throws NoRouteToHostException if the peer is not found or not reachable
* @throws InterruptedIOException if the connection timeouts
* @throws I2PException if there is some other I2P-related problem
*/
public I2PSocket connect(Destination peer, I2PSocketOptions options)
throws I2PException, ConnectException,
NoRouteToHostException, InterruptedIOException;
/**
* Create a new connected socket (block until the socket is created)
*
* @param peer Destination to connect to
*
* @return new connected socket
* @throws ConnectException if the peer refuses the connection
* @throws NoRouteToHostException if the peer is not found or not reachable
* @throws InterruptedIOException if the connection timeouts
* @throws I2PException if there is some other I2P-related problem
*/
public I2PSocket connect(Destination peer) throws I2PException, ConnectException,
NoRouteToHostException, InterruptedIOException;
/**
* Destroy the socket manager, freeing all the associated resources. This
* method will block untill all the managed sockets are closed.
*
*/
public void destroySocketManager();
/**
* Retrieve a set of currently connected I2PSockets, either initiated locally or remotely.
*
* @return a set of currently connected I2PSockets
*/
public Set<I2PSocket> listSockets();
/**
* Ping the specified peer, returning true if they replied to the ping within
* the timeout specified, false otherwise. This call blocks.
*
* @param peer Destination to ping
* @param timeoutMs timeout in ms
* @return success or failure
*/
public boolean ping(Destination peer, long timeoutMs);
public String getName();
public void setName(String name);
public void init(I2PAppContext context, I2PSession session, Properties opts, String name);
public void addDisconnectListener(DisconnectListener lsnr);
public void removeDisconnectListener(DisconnectListener lsnr);
public static interface DisconnectListener {
public void sessionDisconnected();
}
/**
* Like getServerSocket but returns a real ServerSocket for easier porting of apps.
* @since 0.8.4
*/
public ServerSocket getStandardServerSocket() throws IOException;
/**
* Like connect() but returns a real Socket, and throws only IOE,
* for easier porting of apps.
* @since 0.8.4
*/
public Socket connectToSocket(Destination peer) throws IOException;
/**
* Like connect() but returns a real Socket, and throws only IOE,
* for easier porting of apps.
* @param timeout ms if > 0, forces blocking (disables connectDelay)
* @since 0.8.4
*/
public Socket connectToSocket(Destination peer, int timeout) throws IOException;
}