forked from I2P_Developers/i2p.i2p
- Add new real sockets for easier porting of apps. See http://zzz.i2p/topics/792 for info. Untested. - de-SpongeCase - Javadoc
135 lines
4.7 KiB
Java
135 lines
4.7 KiB
Java
/*
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* licensed under BSD license...
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* (if you know the proper clause for that, add it ...)
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*/
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package net.i2p.client.streaming;
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import java.io.IOException;
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import java.io.InterruptedIOException;
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import java.net.ConnectException;
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import java.net.NoRouteToHostException;
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import java.net.ServerSocket;
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import java.net.Socket;
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import java.util.Properties;
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import java.util.Set;
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import net.i2p.I2PAppContext;
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import net.i2p.I2PException;
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import net.i2p.client.I2PSession;
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import net.i2p.data.Destination;
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/**
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* Centralize the coordination and multiplexing of the local client's streaming.
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* There should be one I2PSocketManager for each I2PSession, and if an application
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* is sending and receiving data through the streaming library using an
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* I2PSocketManager, it should not attempt to call I2PSession's setSessionListener
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* or receive any messages with its .receiveMessage
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*
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*/
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public interface I2PSocketManager {
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public I2PSession getSession();
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/**
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* How long should we wait for the client to .accept() a socket before
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* sending back a NACK/Close?
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*
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* @param ms milliseconds to wait, maximum
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*/
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public void setAcceptTimeout(long ms);
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public long getAcceptTimeout();
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public void setDefaultOptions(I2PSocketOptions options);
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public I2PSocketOptions getDefaultOptions();
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public I2PServerSocket getServerSocket();
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public I2PSocketOptions buildOptions();
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public I2PSocketOptions buildOptions(Properties opts);
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/**
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* Create a new connected socket (block until the socket is created)
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*
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* @param peer Destination to connect to
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* @param options I2P socket options to be used for connecting
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*
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* @return new connected socket
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* @throws ConnectException if the peer refuses the connection
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* @throws NoRouteToHostException if the peer is not found or not reachable
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* @throws InterruptedIOException if the connection timeouts
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* @throws I2PException if there is some other I2P-related problem
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*/
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public I2PSocket connect(Destination peer, I2PSocketOptions options)
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throws I2PException, ConnectException,
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NoRouteToHostException, InterruptedIOException;
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/**
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* Create a new connected socket (block until the socket is created)
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*
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* @param peer Destination to connect to
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*
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* @return new connected socket
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* @throws ConnectException if the peer refuses the connection
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* @throws NoRouteToHostException if the peer is not found or not reachable
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* @throws InterruptedIOException if the connection timeouts
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* @throws I2PException if there is some other I2P-related problem
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*/
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public I2PSocket connect(Destination peer) throws I2PException, ConnectException,
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NoRouteToHostException, InterruptedIOException;
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/**
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* Destroy the socket manager, freeing all the associated resources. This
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* method will block untill all the managed sockets are closed.
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*
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*/
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public void destroySocketManager();
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/**
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* Retrieve a set of currently connected I2PSockets, either initiated locally or remotely.
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*
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* @return a set of currently connected I2PSockets
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*/
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public Set<I2PSocket> listSockets();
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/**
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* Ping the specified peer, returning true if they replied to the ping within
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* the timeout specified, false otherwise. This call blocks.
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*
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* @param peer Destination to ping
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* @param timeoutMs timeout in ms
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* @return success or failure
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*/
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public boolean ping(Destination peer, long timeoutMs);
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public String getName();
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public void setName(String name);
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public void init(I2PAppContext context, I2PSession session, Properties opts, String name);
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public void addDisconnectListener(DisconnectListener lsnr);
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public void removeDisconnectListener(DisconnectListener lsnr);
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public static interface DisconnectListener {
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public void sessionDisconnected();
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}
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/**
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* Like getServerSocket but returns a real ServerSocket for easier porting of apps.
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* @since 0.8.4
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*/
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public ServerSocket getStandardServerSocket() throws IOException;
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/**
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* Like connect() but returns a real Socket, and throws only IOE,
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* for easier porting of apps.
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* @since 0.8.4
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*/
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public Socket connectToSocket(Destination peer) throws IOException;
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/**
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* Like connect() but returns a real Socket, and throws only IOE,
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* for easier porting of apps.
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* @param timeout ms if > 0, forces blocking (disables connectDelay)
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* @since 0.8.4
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*/
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public Socket connectToSocket(Destination peer, int timeout) throws IOException;
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}
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